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Articles January-February 2025

TOP 50 Products in Global Pro Audio and Lighting New!

The year 2024 has seen a surge of groundbreaking innovations in pro audio and lighting. The PALM Expo Magazine Team presents the Top 50 Products of 2024, in no particular order, highlighting standout technologies across rental, install, studio, PA sound, and professional lighting in the Indian subcontinent. read more

Illuminating the Magnetic Fields Festival New!

The 10th anniversary of the Magnetic Fields Festival in Rajasthan showcased an immersive lighting design powered by Martin Lighting. read more


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Sound Devices Announces New VR Partnership with Sennheiser



Sound Devices has announced a new collaboration with Sennheiser to offer the full spatial audio experience for virtual reality (VR) video within Sennheiser’s AMBEO for VR partnership program. With the Sound Devices MixPre-6 & MixPre-10T portable recorders and Sennheiser’s AMBEO VR Mic, VR professionals can record and monitor premium 360° spatial audio for VR video.

Reportedly, as an exclusive new feature to the VR partnership program, the MixPre-6 and MixPre-10T will be the first portable recorders to offer onboard AMBEO to binaural decoding. This allows VR creators to assess and make creative decisions about spatial audio content at time of capture, without needing a post-production workstation.

“Sound Devices recorders have been used for Ambisonics field recording for many years, so it was a natural progression for us to bring our MixPre recorders into the new world of VR 360 recording,” said Matt Anderson, CEO of Sound Devices. “We are happy to partner with Sennheiser to provide a high-quality VR recording and monitoring option for our MixPre-6 and MixPre-10T customers.”

“Sennheiser is excited to have Sound Devices come on board the partnership program,” commented Véronique Larcher, AMBEO Immersive Audio co-director at Sennheiser. “Offering VR content creators, the unique and exciting possibility to directly monitor their spatial recordings exemplifies the spirit of the program: making immersive audio workflows as simple and straightforward as possible for users.”

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